A handful of games that I really enjoyed this year that did not come out in 2020, but still felt worth my time.
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A handful of games that I really enjoyed this year that did not come out in 2020, but still felt worth my time.
The handful of games I played in 2020 that were Good, but Not Quite Top 10 Material.
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Clever writing and a handful of smart ideas elevate Going Under from some otherwise middling combat and balance.
A shotgun blast of demo impressions from the Steam Game Festival. All science fiction, all playable.
A remarkable synthesis of narrative, roguelike structure, and combat design, HADES is something superhuman.
Solve the “crime to end all crimes” with an impeccable soundtrack and styyyle in one of 2020’s best games.
A lovable cast and satisfying moment-to-moment gameplay lets Spiritfarer soar into being one of 2020’s best games.
An unashamed Soulslike that incorporates some clever new ideas, Mortal Shell strikes its own path away from well-trodden ground.
A “reverse-horror” Metroidvania that excels in movement and delivers a sound power fantasy.
The Last of Us, Part II asks you to feel bad about its characters, and will not stop until you are exhausted by them.
An adventure with cosmic stakes, Outer Wilds is genuinely one of the best games I’ve ever played and something that will stick with me forever.
The classic RPG is alive and well in this introspective detective mystery, where the party is all in your head.
Perhaps the most confident game in 2019, CONTROL is a profoundly stellar, gleefully weird experience.
The most realized and streamlined take on the Souls-like formula, Sekiro is an impeccable clash of legacies and brave steps forward.
Luck is against you in this dice-rolling roguelike that’s as wonderfully charming as it is fun to play.